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Game Dev Story

Game Dev Story

Release dateApr 1, 1997
Ratings & reviews
In Game Dev Story starting from a small office and a few thousand dollars in the wallet, you will need to hire the necessary personnel to develop the first game of the newborn company. This is how the list of candidates runs: there is a good programmer, an artist a bit scarce and a designer not bad; each of them, thanks to their skills, can give a more or less relevant hand in the realization of the project. Once everything is ready you must finally choose the kind and type of game to be realized, keeping in mind that some combinations will get married much better than others. In Game Dev Story player can choose the platform on which to develop the project, and here things start to get very interesting. Game Dev Story in fact traces the last twenty years of the history of the video game industry, reproposing it in the form of an exhilarating parody: we start from the first computers, and then see almost all the major portable and home consoles announced. The names of companies, games and platforms have been revised, but are entirely traceable back to the originals; the Game Boy becomes the Game Kid and Microsoft is now Microx. However, in addition to the order in which the consoles are launched, the developers have chosen to keep even the success they have had at market level, which, on the one hand makes it even more pleasant to relive these twenty years from the inside , on the other hand, the player can easily predict big business and flop: nobody will be so crazy to develop a game for Virtual Boy (pardòn, Virtual Kid), while immediately supporting the fees of PlayStation and PlayStation 2 could lead to big boxing. There are also annual awards, in which a jury rewards the best games of the year in the various categories. In the course of developing a project, however, the player will never remain with his hands: he will have to instruct his employees in order to cultivate their skills, buy the development kits of the various consoles, send announcements and look for new staff. It is essential to keep the interest of the fans high, create hype and see the players line up days before the game, while sales can increase thanks to good reviews in specialized magazines. And yet, making a sequel to a successful game means starting the odds with good odds that the game sells, while the player can decide whether to invest everything in an ambitious project or make small titles in a very short time, until a budget has been reached. high enough to be able to make and place your console on the market.

Best Price Right Now

$2.96
Steam
Purchase
Observed yesterday

Historical Low

$2.96
Steam
Observed Oct 4, 2026

Edition / bundle

Available at 2 stores Ā· 6 editions / bundles
Game Dev Story

Settings

Compare Prices

Game Dev Story

Store Link
Steam
$2.96
$8.99
Observed yesterday
-67%Sale ends Oct 8, 2026
Purchase
Xbox
$11.99
Observed 15 hours ago
0%
Purchase
  • Steam
    $2.96
    $8.99
    Observed yesterday
    -67%Sale ends Oct 8, 2026
    Purchase
  • Xbox
    $11.99
    Observed 15 hours ago
    0%
    Purchase

šŸŽKairosoft Bundle🟨🟄

Store Link
Steam
$218.71
$404.06
Observed yesterday
-46%Sale ends Oct 8, 2026
Purchase
  • Steam
    $218.71
    $404.06
    Observed yesterday
    -46%Sale ends Oct 8, 2026
    Purchase

šŸ’›Kairosoft Starter BundlešŸ’›

Store Link
Steam
$5.76
$17.52
Observed yesterday
-67%Sale ends Oct 8, 2026
Purchase
  • Steam
    $5.76
    $17.52
    Observed yesterday
    -67%Sale ends Oct 8, 2026
    Purchase

šŸ…BEST OF KAIROSOFTšŸ…

Store Link
Steam
$31.52
$68.50
Observed yesterday
-54%Sale ends Oct 8, 2026
Purchase
  • Steam
    $31.52
    $68.50
    Observed yesterday
    -54%Sale ends Oct 8, 2026
    Purchase

Kairosoft Starter Bundle

Store Link
Xbox
$23.49
Observed 15 hours ago
0%
Purchase
  • Xbox
    $23.49
    Observed 15 hours ago
    0%
    Purchase

Price History

ObservedSteam Ā· USDXbox Ā· USD
45 days ago—$11.99
38 days ago$8.99$11.99
yesterday$2.96$11.99

About Game Dev Story

In Game Dev Story starting from a small office and a few thousand dollars in the wallet, you will need to hire the necessary personnel to develop the first game of the newborn company. This is how the list of candidates runs: there is a good programmer, an artist a bit scarce and a designer not bad; each of them, thanks to their skills, can give a more or less relevant hand in the realization of the project. Once everything is ready you must finally choose the kind and type of game to be realized, keeping in mind that some combinations will get married much better than others. In Game Dev Story player can choose the platform on which to develop the project, and here things start to get very interesting. Game Dev Story in fact traces the last twenty years of the history of the video game industry, reproposing it in the form of an exhilarating parody: we start from the first computers, and then see almost all the major portable and home consoles announced. The names of companies, games and platforms have been revised, but are entirely traceable back to the originals; the Game Boy becomes the Game Kid and Microsoft is now Microx. However, in addition to the order in which the consoles are launched, the developers have chosen to keep even the success they have had at market level, which, on the one hand makes it even more pleasant to relive these twenty years from the inside , on the other hand, the player can easily predict big business and flop: nobody will be so crazy to develop a game for Virtual Boy (pardòn, Virtual Kid), while immediately supporting the fees of PlayStation and PlayStation 2 could lead to big boxing. There are also annual awards, in which a jury rewards the best games of the year in the various categories. In the course of developing a project, however, the player will never remain with his hands: he will have to instruct his employees in order to cultivate their skills, buy the development kits of the various consoles, send announcements and look for new staff. It is essential to keep the interest of the fans high, create hype and see the players line up days before the game, while sales can increase thanks to good reviews in specialized magazines. And yet, making a sequel to a successful game means starting the odds with good odds that the game sells, while the player can decide whether to invest everything in an ambitious project or make small titles in a very short time, until a budget has been reached. high enough to be able to make and place your console on the market.
AdventureCard & Board GameBusinessSingle playerIndie

Media & gameplay showcase

Gameplay video
1 / 8

System requirements

Minimum
OS
N/A
CPU
N/A
GPU
N/A
Memory
N/A
Storage
N/A
Recommended
OS
N/A
CPU
N/A
GPU
N/A
Memory
N/A
Storage
N/A

Game details

Release date
Apr 1, 1997
Developer
Kairosoft
Publisher
Kairosoft
Platforms
Android, Nintendo Switch, Nintendo Switch 2, PC (Microsoft Windows), PlayStation 4, Xbox One, Xbox Series X|S, iOS
Genres
Adventure, Card & Board Game, Indie, Role-playing (RPG), Simulator, Strategy
Themes
Business
Game modes
Single player
Player perspective
Bird view / Isometric
Languages
LanguageAudioInterfaceSubtitles
Chinese (Simplified)
Chinese (Traditional)
English
French
German
Italian
Age ratings
PEGI: 3, USK: 0, ESRB: E, CERO: A, ACB: G, GRAC: ALL, CLASS_IND: L
Steam Deck Compatibility
Verified

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