Skip to content
PlayRadix
GamesDealsBrowse
CtrlK
PlayRadix
Explore
DealsBrowse gamesAbout
Information
ContactPrivacy & cookiesData sources

All trademarks are property of their respective owners. This site is not affiliated with or endorsed by any store.

Game data by IGDB. Every price is a real observation, shown with the time we saw it.

  1. ›Home
  2. ›All Games
  3. ›Music Games
  4. ›Lumines
Lumines

Lumines

Release dateDec 12, 2004
Ratings & reviews
Lumines is a block-dropping game, that may seem at first to be similar to Columns and Tetris. A 2 x 2 square (an O tetromino) made of four smaller block pieces is dropped into the playing field, which may appear different as the player advances through levels or skins. The small blocks that comprise the larger blocks will be one of two different colors. The objective is to rotate and align the blocks in such a way as to create 2x2 squares of the same color, which may span multiple blocks and, indeed, share blocks. For example, if one should get a 2x3 area of matching blocks, the middle portion will "share" itself with both the left and right halves and create two 2x2 squares. After the "timeline", which is synchronized to the music, sweeps over the matching blocks, they disappear. When too many unmatched blocks pile up to the point where no more blocks may be dropped in the playing field, the game ends. When part of a falling block hits an obstruction, the unobstructed portion of the block will split off and continue to fall. More points are scored by creating the largest number of squares during one "timeline" sweep. Increasing score multipliers are earned by repeatedly clearing squares on consecutive timeline sweeps. Bonuses are also awarded by reducing all remaining tiles to one single color or for removing all non-active tiles from the screen altogether. Occasionally, a block falls with a special square of one of the two colors with a "jewel" in the center. This square, when cleared as part of a matched 2x2 square, will cause all individual blocks of the same color that are horizontally or vertically adjacent to the matched 2x2 square, or to an adjacent square, to be cleared without score. These can be used for both generating large bonuses, since generally several blocks of the other color will be formed once these are removed, as well as to help the player recover if the field becomes too cluttered.

Best Price Right Now

No current price available

Historical Low

No recorded low yet

Purchase options

No purchase options
No current store offers

Settings

Compare Prices

No offers with a current price.

Price History

Not enough price observations yet — history builds as prices are tracked.

About Lumines

Lumines is a block-dropping game, that may seem at first to be similar to Columns and Tetris. A 2 x 2 square (an O tetromino) made of four smaller block pieces is dropped into the playing field, which may appear different as the player advances through levels or skins. The small blocks that comprise the larger blocks will be one of two different colors. The objective is to rotate and align the blocks in such a way as to create 2x2 squares of the same color, which may span multiple blocks and, indeed, share blocks. For example, if one should get a 2x3 area of matching blocks, the middle portion will "share" itself with both the left and right halves and create two 2x2 squares. After the "timeline", which is synchronized to the music, sweeps over the matching blocks, they disappear. When too many unmatched blocks pile up to the point where no more blocks may be dropped in the playing field, the game ends. When part of a falling block hits an obstruction, the unobstructed portion of the block will split off and continue to fall. More points are scored by creating the largest number of squares during one "timeline" sweep. Increasing score multipliers are earned by repeatedly clearing squares on consecutive timeline sweeps. Bonuses are also awarded by reducing all remaining tiles to one single color or for removing all non-active tiles from the screen altogether. Occasionally, a block falls with a special square of one of the two colors with a "jewel" in the center. This square, when cleared as part of a matched 2x2 square, will cause all individual blocks of the same color that are horizontally or vertically adjacent to the matched 2x2 square, or to an adjacent square, to be cleared without score. These can be used for both generating large bonuses, since generally several blocks of the other color will be formed once these are removed, as well as to help the player recover if the field becomes too cluttered.
MusicPuzzleKidsMultiplayerSingle player

Media & gameplay showcase

Lumines - image 1
1 / 5
Double-click or press + / - to zoom in or out

System requirements

Minimum
OS
N/A
CPU
N/A
GPU
N/A
Memory
N/A
Storage
N/A
Recommended
OS
N/A
CPU
N/A
GPU
N/A
Memory
N/A
Storage
N/A

Game details

Release date
Dec 12, 2004
Developer
Gameloft, Q Entertainment
Publisher
Bandai, Gameloft, Q Entertainment, WildTangent
Platforms
Legacy Mobile Device, PC (Microsoft Windows), PlayStation Portable, Xbox 360, iOS
Genres
Music, Puzzle
Themes
Kids
Game modes
Multiplayer, Single player
Player perspective
Side view
Steam Deck Compatibility
N/A
Languages
N/A
Age ratings
ESRB

Games in the Series

Related titles in this series with current store prices
2 games
  • Lumines Arise
    Lumines Arise
    2025 · Arcade
    -25%$39.99
    $29.99
  • Lumines Remastered
    Lumines Remastered
    2018 · Arcade
    -70%$14.99
    $4.49

You Might Also Like

Explore similar games and compare current store prices
Taiko no Tatsujin: The Drum Master!
IGDB 79
Taiko no Tatsujin: The Drum Master!
No current price available
Poly Match
IGDB N/A
Poly Match
-76%$2.99
$0.71